This section illustrates my interests and current research of Computational Design, 3D Printing, 3D Modeling and Architecture. Several of these areas of research have previously been integrated into classroom lectures and visual communications student project assignments. I consider these as “associated disciplines” to graphic design so I often demonstrate links between these disciplines in my classroom lectures. As my research progresses this section will be updated.
As an extension to my interests in architecture, I began exploring methods of creating experimental organic architectural forms through computational design. Inspired by leading architectural firms such as Zaha Hadid http://www.zaha-hadid.com and Bjarke Ingels, https://www.big.dk I feel architecture awareness is a very important part of being a designer. Therefore, I believe that it is increasingly important to expose students to emerging technologies such as computational design.
My background in subtractive manufacturing has translated into an interest in additive manufacturing. Since 2010, I have integrated 3D printing and CNC milling into 3D courses that I have taught. Much like my research in computational design, I feel that it is very important to expose students to emerging technologies such as 3D printing because numerous design disciplines are increasingly affected by one another.
Because of my lifelong interests in mechanical engineering and architecture I have experimented periodically with numerous 3D software applications. My work as a graphic designer has afforded me the means of developing not only modeling skills, but also rendering and animation skills. In addition, my research in 3D currently crosses-over into my other areas of research.
I have a great appreciation for the work of architects because of the design challenges involved with creating a structure. I am also very interested in the process of building and materials used. I express this interest through exploration of the design and building of both conceptual computer generated 3D models and physical models.
This site is all about my professional interest and exploration of all things designed. Content for design oxygen.com includes topics such as technology, graphic design, industrial design, architecture, filmmaking, video, photography, interior design, landscape architecture, fine art, VR/AR, UX/UI, 3D modeling/rendering/animation, motion graphics and so on. On this site I will share design trends, objects, ideas and thinking. Additionally, this site will feature research articles about design and advertising history. This site also serves as a resource for students with an appreciation for these disciplines.